As you can see, the average damage of the Greataxe exceeds that of the Greatsword and at higher levels the difference is significant. Actions Multiattack: The giant makes two greatsword attacks. In Montes Arcana Evolved it says to keep doubling the weight for each size you go up. The discussion came up about the size of the sword. With the Great-Weapon Fighting Style that's 8.33. Greatswords were a type of two-handed, martial, melee weapon.2 1 Description 2 Weaponology 3 Notable greatswords 4 Appendix 4.1 External Links 4.2 Gallery 4.3 References Greatswords were the largest member of the sword family requiring two hands to … The quenching process then needs a bigger quenching medium because uneven quenching might lead to warping the blade. Hit: 28 (6d6 + 7) slashing damage Your body inhabits a greatsword, which is a slower, more powerful body. Greatsword of Warning. Ōdachi are difficult to produce because their length makes traditional heat treatment more complicated: The longer a blade is, the more difficult (and expensive) it is to heat the whole blade to a homogeneous temperature, both for annealing and to reach the hardening temperature. Your Strength score increases by 1. Greatsword . 10 Large 100 gp 3d6 16 lb. Any ideas on the weight and length of this weapon? Greatsword average damage is 7. Ability Score Increase. The barbarian's vorpal greatsword was originally the longsword of a balor, although that's a case where it would still have been too large to wield at all if not for the heavy enchantments on it. \$\endgroup\$ – blade Oct 26 '17 at 14:48 For example, a normal longsword for a medium character could serve as a greatsword for a small character. The target's weapons also grow to match its new size. 5 Medium 50 gp 2d6 8 lb. That would make it weigh 32lbs. Greatsword: 2d6 + 2d6 (crit) + 3d6 (extra weapon damage die) = 24.5 + relevant ability modifier Greataxe: 1d12 + 1d12 (crit) + 3d12 (extra weapon damage die) = 32.5 + relevant ability modifier. The enlarge/reduce spell keeps it simple - adds 1d4 damage when enlarged and subtracts 1d4 damage when reduced (so your enlarged greatsword does 2d6+1d4+STR). Greatsword already does the highest weapon damage in the game, 13.6% more damage than a Greataxe and 28.1% more damage than a Longsword one-handed. thus, a greatsword would seem to be simply a stiletto to a giant, as normal daggers weigh 8lbs to them but a greatsword only weighs 6 lbs but is a lot longer. We can't find it anywhere on the size of huge weapons and up. Holding Blade. Your size is Small. While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage. Storm Kings thunder states that giant sized items, unless stated otherwise, are eight times the weight, as well as twice the length and breadth. It also makes for a great story element, e.g. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. Speed. We're talking about a 12000lb, 21ft tall giant here, no way. While the damage of the sword doesn't change, the change of scale can have a similar effect. Greataxe average damage is 6.5 and with Great Weapon Fighting becomes 7.33. DMG p213. If non-Half-Orc, then either Greatsword or Maul if going two-handed, or Pike/Glaive/Halberd if going Reach weapons or basically any 1d8 one-handed weapon if going sword and board, though the Versatile ones are better in that corner case where you can't get your shield on or it's destroyed or something. Even the warlock's pact rod originally belonged to a giant, but since rods only come in one size, he had to wield it as though it was a staff. Size. a gnome barbarian using a longsword two-handed like a greatsword. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. 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